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Mark Kern
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Mark Kern
Mark has gained more than 14 years of development experience by working with major game entertainment companies, such as Blizzard Entertainment, Naughty Dog, and Interplay. Mark was a primary authority which transformed Blizzard Entertainment from a box-based developer/publisher to a world-wide, subscription-based online service with over 5.5 million subscribers. During his tenure of 7 years at Blizzard, Mark produced games such as Diablo II, Starcraft, Starcraft: Broodwar and Starcraft 64 while also leading strike teams to create some of the major games.
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